I'm dealing with an image right now, with some slightly asymmetrical facial features (eyes at differing levels and rotation and lips not symmetrical).
I've processed a version of the image, and the facial features lost all of their sharpness. The eyelashes merged, lips lost a little luster, etc.
I was using liquefy, with the "push right" tool. Should I have used smudge at a high opacity to move things where I wanted them?
I hesitate to post a sample, as the model is on MM and I don't want her to be upset at my criticism of her features.
Oh, this was a full-length shot at 85mm, but the face had recognizable sharpness to begin with.
Feb 09 13 03:00 pm Link
Salt Lake City, Utah, US
Try making a selection and using the warp tool instead.
If you're doing drastic changes, you'll be stretching and deforming a lot of pixels. You gotta go easy with that sort of stuff.
Feb 09 13 03:02 pm Link
Santa Monica, California, US
If you have CS5 or 6 Puppet Warp also works well.
Feb 09 13 03:52 pm Link
London, England, United Kingdom
I also would suggest puppet warp or free transform/warp
Mostly I use one of them and then mask/invert and take back parts I need, so the other parts would stay untouched.
For example I've used puppet warp here:
Feb 09 13 04:19 pm Link
Jacksonville, Florida, US
Take one side of the face and flip it horizontally. Than apply it next to the other side of the face.
Feb 09 13 04:45 pm Link
not an option. one side is so shadowed that the lighting wouldn't match.
Feb 09 13 05:10 pm Link
Lynchburg, Virginia, US
Mask Photo wrote:
The liquify and smudge business sounds all wrong. I've moved eyes all over the place without doing that. Can't tell about your problem without seeing it.
Feb 09 13 06:02 pm Link
Lodi, California, US
I copy the feature and then transform, turn or whatever needs to be done.
You are still changing the pixels so there will be a loss of quality no matter
what method is used, it is more controllable this way.
Feb 09 13 06:08 pm Link
jaja, I tried again by copying the eye and moving and transforming it, and it worked really well. I remembered seeing something about that on here (prossibly from one of your tuts, peano).
Feb 09 13 07:15 pm Link
Wahiawa, Hawaii, US
The way Peano is doing it is the best way. I use a combination of all the ways listed above with liquify and warp being used for smaller adjustments.
Feb 09 13 09:40 pm Link