Forums > Digital Art and Retouching > how to get tone like this

Retoucher

pixel dimension ilusion

Posts: 1355

Brussels, Brussels, Belgium

hi
i having a problem that when i retouch with an more saturated
tone my client always refuse it and they like more brownish look like this
my goal
http://i49.tinypic.com/r7oqqd.jpg
this my replicate , but i cant get the same look and get so fustrated
http://i49.tinypic.com/11brsjm.jpg

i started from here

http://i45.tinypic.com/11gjc6f.jpg

any help will be apriaciated ,if possible be lil specific ,thks in advance

Apr 19 13 07:31 am Link

Photographer

AJ_In_Atlanta

Posts: 12825

Atlanta, Georgia, US

Hve you tried B&W adjustment layer, set to tint and blended multiply.  Adjust to taste/mask etc.

Apr 19 13 07:43 am Link

Retoucher

FLEXmanta

Posts: 1001

Madrid, Madrid, Spain

Contrast the red and green channels setting the midpoint where the face's limit of dark and light is, and then desaturate to compensate the resulting increase in saturation.

Also, you did get the result. Those happen to be different images. Reduce light a little and compensate saturation if it increases.

Apr 19 13 07:48 am Link

Retoucher

pixel dimension ilusion

Posts: 1355

Brussels, Brussels, Belgium

AJScalzitti wrote:
Hve you tried B&W adjustment layer, set to tint and blended multiply.  Adjust to taste/mask etc.

yes is the first thing i did

Apr 19 13 08:05 am Link

Retoucher

pixel dimension ilusion

Posts: 1355

Brussels, Brussels, Belgium

FLEXmanta wrote:
Contrast the red and green channels setting the midpoint where the face's limit of dark and light is, and then desaturate to compensate the resulting increase in saturation.

Also, you did get the result. Those happen to be different images. Reduce light a little and compensate saturation if it increases.

how i increase the contrast in thhe chennel ?with s curve is the only way i know to add contrast

Apr 19 13 08:08 am Link

Retoucher

pixel dimension ilusion

Posts: 1355

Brussels, Brussels, Belgium

pixel dimension ilusion wrote:

how i increase the contrast in thhe chennel ?with s curve is the only way i know to add contrast

thks i went to the channels and adde contrast to the whole channels and then ,desaturate, and reduce the light in the face and to me it look better
think to red  gren channel did it thks

Apr 19 13 08:20 am Link

Retoucher

pixel dimension ilusion

Posts: 1355

Brussels, Brussels, Belgium

pixel dimension ilusion wrote:

thks i went to the channels and adde contrast to the whole channels and then ,desaturate, and reduce the light in the face and to me it look better
think to red  gren channel did it thks

to me this is better but will practice i get it thks for the help
http://i45.tinypic.com/309lbmg.jpg

Apr 19 13 08:25 am Link

Retoucher

FLEXmanta

Posts: 1001

Madrid, Madrid, Spain

pixel dimension ilusion wrote:

thks i went to the channels and adde contrast to the whole channels and then ,desaturate, and reduce the light in the face and to me it look better
think to red  gren channel did it thks

Exactly. 99% of the color moves are done with curves. Just add subtle contrast to the red and green channel but placing those 2 points carefully where they belong. Usually in skin, there are 2 tones: One in the darkest side of the face and one in the light part of the cheek. Do your colors focusing on that area of the face. Some areas of the whole skin will go too dark or too light. Correct those BELOW the main color adjustment layer.

If you're only colorizing skin, it's a good idea to create a group with a perfect mask of the skin. Then you can put watever adjustment layer you need inside of that group without having to do precise masks anymore.

Apr 19 13 08:35 am Link

Retoucher

Peano

Posts: 4106

Lynchburg, Virginia, US

Here's how I went at it ...

Step 1: With the target image visible, I eyeballed a curves adjustment on your image, going for more cyan in the highlights and more magenta in the shadows. Here's how my curves turned out (I didn't use any sample points or monitor any color values -- just eyeballing it):

http://imageshack.us/a/img600/4838/channelsu.jpg

Here's what that got me:
http://imageshack.us/a/img546/6232/brown1m.jpg

Step 2: Hue/sat adj. layer. In the reds, rather than reduce saturation, reduce lightness. I pulled that slider back to -30, resulting in this:

http://img542.imageshack.us/img542/4243/brown2.jpg

Apr 19 13 09:41 am Link

Photographer

Gulag

Posts: 1250

Duluth, Georgia, US

Gradient can be one of your tools too.

Apr 19 13 09:50 am Link

Clothing Designer

GRMACK

Posts: 2138

Bakersfield, California, US

Peano wrote:
Here's how I went at it ...

Step 1: With the target image visible, I eyeballed a curves adjustment on your image, going for more cyan in the highlights and more magenta in the shadows. Here's how my curves turned out (I didn't use any sample points or monitor any color values -- just eyeballing it):

http://imageshack.us/a/img600/4838/channelsu.jpg

Here's what that got me:
http://imageshack.us/a/img546/6232/brown1m.jpg

Step 2: Hue/sat adj. layer. In the reds, rather than reduce saturation, reduce lightness. I pulled that slider back to -30, resulting in this:

http://img542.imageshack.us/img542/4243/brown2.jpg

Very nice job on the explanation Peano!

I put this in my Bookmarked folder.

Apr 19 13 09:59 am Link

Retoucher

Peano

Posts: 4106

Lynchburg, Virginia, US

Add a hue/sat adjustment layer and, in the reds, pull the lightness slider back a little -- or just desaturate the reds a little.

pixel dimension ilusion wrote:
to me this is better but will practice i get it thks for the help
http://i45.tinypic.com/309lbmg.jpg

Apr 19 13 10:12 am Link

Retoucher

pixel dimension ilusion

Posts: 1355

Brussels, Brussels, Belgium

Peano wrote:
Add a hue/sat adjustment layer and, in the reds, pull the lightness slider back a little -- or just desaturate the reds a little.


thks Peano awesome

Apr 19 13 11:09 am Link

Retoucher

pixel dimension ilusion

Posts: 1355

Brussels, Brussels, Belgium

FLEXmanta wrote:

Exactly. 99% of the color moves are done with curves. Just add subtle contrast to the red and green channel but placing those 2 points carefully where they belong. Usually in skin, there are 2 tones: One in the darkest side of the face and one in the light part of the cheek. Do your colors focusing on that area of the face. Some areas of the whole skin will go too dark or too light. Correct those BELOW the main color adjustment layer.

If you're only colorizing skin, it's a good idea to create a group with a perfect mask of the skin. Then you can put watever adjustment layer you need inside of that group without having to do precise masks anymore.

gracias hermanito

Apr 19 13 11:10 am Link

Photographer

Jay Lee Studios

Posts: 1238

San Diego, California, US

The lighting is VERY different,  that may have a lot to do with the "LOOK" they want but they need to understand getting tones the same is one thing but shadows on the other hand is different.

Apr 20 13 06:36 pm Link

Retoucher

pixel dimension ilusion

Posts: 1355

Brussels, Brussels, Belgium

Jay Lee Studios wrote:
The lighting is VERY different,  that may have a lot to do with the "LOOK" they want but they need to understand getting tones the same is one thing but shadows on the other hand is different.

thks

Apr 21 13 05:39 am Link

Photographer

LORANCE

Posts: 257

San Diego, California, US

Some Great information here....  thanks

Apr 23 13 12:36 pm Link

Photographer

Daniel Ecoff

Posts: 416

SHERMAN OAKS, California, US

i think Peano nailed it  with some good sense of color and simple execution. If you try and use your sampling tool a bit you can dial in even closer. The lighting is a bit more direct but I think the tone is achievable. Curves/Hue/Sat should be all you need. You can also achieve this in CB in place of the curves.

Apr 23 13 03:29 pm Link

Retoucher

pixel dimension ilusion

Posts: 1355

Brussels, Brussels, Belgium

Daniel Ecoff wrote:
i think Peano nailed it  with some good sense of color and simple execution. If you try and use your sampling tool a bit you can dial in even closer. The lighting is a bit more direct but I think the tone is achievable. Curves/Hue/Sat should be all you need. You can also achieve this in CB in place of the curves.

thks

Apr 24 13 03:27 pm Link

Photographer

Paul Ferradas

Posts: 110

San Francisco, California, US

Very interesting, I've never tried this before but it looks promising. thanks

AJScalzitti wrote:
Hve you tried B&W adjustment layer, set to tint and blended multiply.  Adjust to taste/mask etc.

Apr 25 13 08:31 pm Link