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Fake skin texture? an orange?
I use frequency separation to retouch, so I do keep the original skin texture. However, I've been retouching some photos that the photog made his point of focus the nose instead of the eyes, so I don't have precise skin texture. What do you recommend to use as fake texture? ie: an orange? Are there any stock imagery for fake skin texture? Dec 19 12 03:03 pm Link I am no expert but there have been occasions with particularly bad skin that I have just imported a sample of clear skin into another area and used that to grab textures from. There are some nice, free skin textured brushes out there too if you want to try a search with that criteria. An orange does sound interesting though. Dec 19 12 05:42 pm Link A good method is to take the high frequency layer of a good skin texture at roughly the same angle of another retouch you have done and placing it with Linear Light over the existing texture after some D Dec 19 12 06:50 pm Link You can always add a noise layer and paint it into the areas that need it. Dec 20 12 07:31 pm Link Check this out: http://www.sxc.hu/browse.phtml?f=search … =1&x=0&y=0 www.sxc.hu has some decent images but not everything is there- Good luck Dec 21 12 01:57 am Link I have quite a few stock skin pore textures for different areas of the body. You can PM me off-line. Ray Dec 30 12 03:05 pm Link I would say - forget about orange and other fruit texture. Humans face texture has pores and lines, and wrinkles. Using one solid texture you will end up with fake and weird looking skin. Best option would be to take skin texture from same, model, same set, other photo. Jan 02 13 05:01 am Link Christiana1990 wrote: +1 Jan 02 13 05:27 am Link I'm not a fan of fake skin texture. It looks, well, fake to me... It seems to me that the texture you actually need is contained in the face you are working on, you just have to figure out how to extract it. Jan 02 13 08:30 am Link It seems to me that the texture you actually need is contained in the face you are working on, you just have to figure out how to extract it. This would seem to be the answer to me. Don't recreate (it didn't exist!) but maintain and maximise the texture already there. Jan 02 13 10:13 am Link Mike Needham Retouching wrote: For me, this definitely. Jan 02 13 10:38 am Link |