login info join!
Forums > Digital Art and Retouching > This type of ethereal-natural-lighty shot Search   Reply
Model
Axioma
Posts: 6,674
Gent, East Flanders, Belgium


How much of it is/can be done in camera usually?
How much of it is/can be done with photoshop?

example:

http://www.audreydiler.book.fr/files/gal/55114/z60sy0bofn.jpg
Feb 09 13 02:40 am  Link  Quote 
Retoucher
Peano
Posts: 4,106
Lynchburg, Virginia, US


The shadow values tell the tale. Look how high the blue is. This was most likely done with curves, pulling up the shadow ends of the respective channels to get these values.

http://img831.imageshack.us/img831/6657/shadowse.jpg
Feb 09 13 05:43 am  Link  Quote 
Photographer
Cardmaverick
Posts: 28
Salt Lake City, Utah, US


This looks like a cross process style shot with a bit of global contrast added.

Basically - you take a color channel and raise it's black value up, this causes all the other midtones to shift as well. Then you use contrast to affect all the channels to bring it back down, but you still get that weird color effect. I find it hard to describe these types of shots in words, but I know them when I see them. They are instantly recognizable.

BTW - You can also do this with the highlights as well and do it to multiple channels. It's kind of an old technique for getting unique looking colors. I've seen this used a lot in fashion editorials.
Feb 09 13 10:42 am  Link  Quote 
Photographer
Leighthenubian
Posts: 2,602
Toronto, Ontario, Canada


Peano wrote:
The shadow values tell the tale. Look how high the blue is. This was most likely done with curves, pulling up the shadow ends of the respective channels to get these values.

http://img831.imageshack.us/img831/6657/shadowse.jpg

+1 This!

Before all that though is a lot of skin cleanup and D&B in PS. Also likely that it was shot with a wide aperture anywhere from F1.2 - 2.8. The toning comes last, right before any sharpening for output.

Feb 09 13 11:39 am  Link  Quote 
Photographer
LittleWhiteRabbit Photo
Posts: 133
Columbus, Ohio, US


You can create a "matte" look in levels by moving the top and bottom leftmost (black) sliders to the right - this will give the blacks a softer more gray appearance (moving right to the top amps up contrast to compensate).
Feb 09 13 12:30 pm  Link  Quote 
  Search   Reply



main | browse | casting/travel | forums | shout box | help | advertising | contests | share | join the mayhem

more modelmayhem on: | | | edu

©2006-2014 ModelMayhem.com. All Rights Reserved.
MODEL MAYHEM is a registered trademark.
Toggle Worksafe Mode: Off | On
Terms | Privacy | Careers