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Retoucher
ModaRetouch
Posts: 253
Exeter, England, United Kingdom


I have been trying for ages to get this type of skin texture and even tone , everything I try doesn't look the same and comes out very repetitive. I have looked for tutorials read blogs and watched loads of youtube but none of them get to this texture.

http://photos.modelmayhem.com/photos/130813/13/520a915db8bb6.jpg

http://photos.modelmayhem.com/photos/130807/04/52022aa6501af.jpg

Both are photos by Elena Retouch on MM and I think that they are amazing!
Aug 23 13 04:34 am  Link  Quote 
Photographer
Imperious Images
Posts: 277
Montgomery, Alabama, US


Just curious, but have you asked the retoucher how they did it?
Aug 23 13 04:46 am  Link  Quote 
Retoucher
Rafael_Alexander
Posts: 84
Atlanta, Georgia, US


Macro and Micro Level Dodge and Burn but some of this in IHP as well
Aug 23 13 04:56 am  Link  Quote 
Photographer
pellepiano
Posts: 2,272
Stockholm, Stockholm, Sweden


Aug 23 13 05:20 am  Link  Quote 
Photographer
ACPhotography
Posts: 8,622
Plainview, New York, US


That's 100% dodging a burning... There are many ways to go about it but it's time consuming...
Aug 23 13 05:37 am  Link  Quote 
Photographer
Adam J Caldwell
Posts: 289
London, England, United Kingdom


DNB, for a long long time =]
Aug 23 13 05:40 am  Link  Quote 
Retoucher
ModaRetouch
Posts: 253
Exeter, England, United Kingdom


Imperious Images wrote:
Just curious, but have you asked the retoucher how they did it?

I have asked but I didnt get a reply:/ Im not trying to steal anyones secrets It would just help me improve  smile

Aug 23 13 05:59 am  Link  Quote 
Retoucher
ModaRetouch
Posts: 253
Exeter, England, United Kingdom


Thanks everyone , Ill look more into it smile As long as I can get close to this effect I don't mind how long it will take . If you have anymore tips It will be appreciated smile
Aug 23 13 06:01 am  Link  Quote 
Retoucher
The Invisible Touch
Posts: 717
Tarragona, Catalonia, Spain


also a band pass is needed..
Aug 23 13 06:36 am  Link  Quote 
Retoucher
The Invisible Touch
Posts: 717
Tarragona, Catalonia, Spain


although I would stay away from that kind of skin unless is cosmetic advertising..
Aug 23 13 07:43 am  Link  Quote 
Retoucher
Frank Neo
Posts: 236
Argyle, Florida, US


I think it depend on the skin texture in this photo,but you can try Gaussian Blur and
Reduce image resolution.

Could u send me original image?I want to try.
thanks
Aug 23 13 07:43 am  Link  Quote 
Photographer
ACPhotography
Posts: 8,622
Plainview, New York, US


Frank Neo wrote:
I think it depend on the skin texture in this photo,but you can try Gaussian Blur and
Reduce image resolution.

No... Just no!!!!

Aug 23 13 08:37 am  Link  Quote 
Retoucher
Natalia_Taffarel
Posts: 7,665
Buenos Aires, Buenos Aires, Argentina


ModaRetouch  wrote:
I have asked but I didnt get a reply:/ Im not trying to steal anyones secrets It would just help me improve  smile

There are no secrets

IHP and D&B

Google those, I explain both in my blog for free.



It's a bit too smooth for my taste, but the technique is the same.
X

Aug 23 13 10:15 am  Link  Quote 
Retoucher
ModaRetouch
Posts: 253
Exeter, England, United Kingdom


Natalia_Taffarel wrote:

There are no secrets

IHP and D&B

Google those, I explain both in my blog for free.



It's a bit too smooth for my taste, but the technique is the same.
X

Thanks Natalia smile I will have a look for your blog, It is a little smooth I just want to try and keep texture /Luminosity with out getting repetitive patterns smile

Aug 23 13 10:26 am  Link  Quote 
Retoucher
Natalia_Taffarel
Posts: 7,665
Buenos Aires, Buenos Aires, Argentina


ModaRetouch  wrote:

Thanks Natalia smile I will have a look for your blog, It is a little smooth I just want to try and keep texture /Luminosity with out getting repetitive patterns smile

Then get pro efficient at healing/cloning with small brushes an then IHP and D&B

Aug 23 13 10:33 am  Link  Quote 
Retoucher
Kristiana-Retouch
Posts: 289
London, England, United Kingdom


You just have to learn where to d&b and when to stop to maintain skin texture.
Aug 23 13 12:42 pm  Link  Quote 
Photographer
HO Photo
Posts: 515
Los Angeles, California, US


Calvin Hollywood has a pretty good tutorial on this out there somewhere... as folks have mentioned, it looks like a combination of inverted high pass and careful dodging and burning -- the trick is knowing where to D&B. (I haven't learned the trick yet wink).
Aug 24 13 12:28 pm  Link  Quote 
Photographer
MC Seoul Photography
Posts: 413
Seoul, Seoul, Korea (South)


HO Photo wrote:
Calvin Hollywood has a pretty good tutorial on this out there somewhere... as folks have mentioned, it looks like a combination of inverted high pass and careful dodging and burning -- the trick is knowing where to D&B. (I haven't learned the trick yet wink).

and an inverted gausian blur, and some blend settings, then some painting at specific opacity, and then, if you want, he has a whole set of steps for adding texture to skin if it's too smooth, and then dodging and burning.

Aug 24 13 11:16 pm  Link  Quote 
Photographer
Cover Shot Images
Posts: 55
Seattle, Washington, US


Its a lot of time being spent on heal brush, dodging n burning, cloning and then playing around with opacity.  Some of the skin texture can be achieved by just using the heal brush, cloning and then smoothing skin using Portraiture or some other filter. Finishing up with playing around with Opacity to bring back some of the skin texture.
Aug 29 13 09:56 am  Link  Quote 
Retoucher
Ionut Matache
Posts: 67
Bucharest, Bucharest, Romania


Natalia_Taffarel wrote:
There are no secrets

yep

Aug 29 13 12:26 pm  Link  Quote 
Retoucher
ChelleyCredible Retouch
Posts: 461
Boston, Massachusetts, US


Frank Neo wrote:
I think it depend on the skin texture in this photo,but you can try Gaussian Blur and
Reduce image resolution.

Could u send me original image?I want to try.
thanks

Big no no.

Aug 29 13 01:39 pm  Link  Quote 
Photographer
Jennifer Esteban
Posts: 18
Los Angeles, California, US


ACPhotography wrote:

No... Just no!!!!

LOL HAHAHA!!!!

Aug 30 13 08:49 am  Link  Quote 
Photographer
Jennifer Esteban
Posts: 18
Los Angeles, California, US


Cover Shot Images wrote:
Its a lot of time being spent on heal brush, dodging n burning, cloning and then playing around with opacity.  Some of the skin texture can be achieved by just using the heal brush, cloning and then smoothing skin using Portraiture or some other filter. Finishing up with playing around with Opacity to bring back some of the skin texture.

ding ding ding!

Aug 30 13 08:50 am  Link  Quote 
Photographer
Luis Henry
Posts: 7
Guadalajara, Jalisco, Mexico


Are you sure is only Dodge & Burn + Inverted Hi Pass??
Im not D&B expert  but i spend around 20hrs practice D&B + pixel level D&B
and i can not give that look to my images that texture..

im almost sure is need one more step some kind of motion blur noise or something, because close to the nose on the cheek between the big pores you dont have texture and this examples have some kind of texture.

how she give that texture ?? that is the real secret tongue
i know.. i know... there is not a secret but when you dont know something
is not just a secret is a grial tongue

skin retouch and color retouch is some kind of magic formula.
if you dont apply correct one step you ruin everything !!!

im looking that kind of texture too and for me is a biiiiiiiig secret tongue
the most I've gotten
experimenting and trying x or y technique
is to use a 50% gray layer as a Smart Object
add Gaussian noise and add some motion blur
(the numbers is not exact you have to play that is why i use the Smart Object.)
and for the last step make a mask with a copy of the red channel ... for add texture just in some parts.
but im sure that is not the correct way... !!!
Aug 31 13 12:02 am  Link  Quote 
Retoucher
Natalia_Taffarel
Posts: 7,665
Buenos Aires, Buenos Aires, Argentina


No fake texture in any of my images
Want more texture: get a better camera, use the right lens for beauty, light to that purpose, expose the raw correctly for texture: make the skin a bit darker and contrasty to start with.

No secret, not one secret
Aug 31 13 02:48 pm  Link  Quote 
Photographer
Luis Henry
Posts: 7
Guadalajara, Jalisco, Mexico


Maybe not a secret .. but a Formula
one miss step or bad step and you ruin all ..

Natalia_Taffarel wrote:
get a better camera,
(Check)
use the right lens for beauty,
(Check)
light to that purpose,
(Check)
expose the raw correctly for texture:
make the skin a bit darker and contrasty to start with.
- that was a secret for me... i did not know that!!!!!
- im not sure if i do that on my steps.. !!!
- i did not think about that and im not sure if i know how to do it
yes of course i know how to make dark image and ad contrast from Camera Raw or LR... but the taste to do it correctly ..? i dont know..

No secret, not one secret
- Maybe Not a Secret but is a skill you have to find with practice and disipline

like i said ... a formula...  you miss one step and ruin all.. !!!

Aug 31 13 03:22 pm  Link  Quote 
Photographer
bastian
Posts: 93
LONG ISLAND CITY, New York, US


i think u should have more time doing cloning and healing for the skin, replace bad skin with good skin texture, and i think C&H is as much as important as D&B and also require time and patience, practice and practice
Sep 01 13 08:12 pm  Link  Quote 
Photographer
Andy Shrestha
Posts: 16
Baltimore, Maryland, US


Natalia_Taffarel wrote:
No fake texture in any of my images
Want more texture: get a better camera, use the right lens for beauty, light to that purpose, expose the raw correctly for texture: make the skin a bit darker and contrasty to start with.

No secret, not one secret

she's honest. Very True.

Sep 02 13 10:30 am  Link  Quote 
Retoucher
Retouch007
Posts: 403
East Newark, New Jersey, US


I think they were trying to do beauty, maybe? I can't tell you how they got that result but I have my suspicions as others have stated. But I think for really good skin work try to work with the simplest tools d&b, clone and heal for best results. Don't get caught in the more I remove the better it looks trap. Zoom out zoom in a lot and see what you catch.
Sep 03 13 02:18 pm  Link  Quote 
Photographer
romen cole
Posts: 153
Scottsdale, Arizona, US


Natalia_Taffarel wrote:
No fake texture in any of my images
Want more texture: get a better camera, use the right lens for beauty, light to that purpose, expose the raw correctly for texture: make the skin a bit darker and contrasty to start with.

No secret, not one secret

(+1) That's the only reason why DnB really plays any purpose on the microbial-level of retouching blemishes. It's because the lighting created a shadow/contrast due to something being raised off of the skin..(.i.e. zit, scar etc.). Dodge the shadow, and the blemish all BUT disappears. Cloning clean pores in over the bad ones can be done I suppose, but dear GOD could that wind up being tedious. I've actually had models rinse their faces with cold water before the MUA got in with the foundation because that tends to close the pores considerably. Overall though,  I would say the healing brush and some time with the clone stamp tool at varying opacity if if you're going to get into the nitty gritty. Hell, I've even stepped away from the actual DnB tools and just begun using calibrated and then inverted Curve Adjustment layers. Many, many ways to play this instrument.

Natalia pegged it though; get it right in-camera. Coupled with the right lens, and the proper lighting will trump anything you can do in post, and add hours back to your life. A model with impeccable skin never hurt anyone either. wink

Sep 04 13 01:59 am  Link  Quote 
Retoucher
Alena_retouch
Posts: 66
Yekaterinburg, Sverdlovsk, Russia


Thank you very much. I’m very pleased that you appreciate my work. I use my own methods which I’ve acquired and improved during many years of practice. Certainly it’s Dodge&Burn (long and persistent).
As for the texture, I don't blur it, on the contrary I prefer to strengthen the sharpness. I improve the skin tone depending on the complexity of the defects.
As for the first example, here I used frequency decomposition, namely a correcting layer for the skin tone (not for the texture).
http://s5.uploads.ru/XjOVL.jpg
In the second example it is enough to use only D&B.
Here are the previews to the given examples. smile
http://s4.uploads.ru/GJYnq.gif
http://s5.uploads.ru/8Unhf.gif
Sep 04 13 06:03 pm  Link  Quote 
Retoucher
GK Retouching
Posts: 367
Denver, Colorado, US


Natalia_Taffarel wrote:

There are no secrets

IHP and D&B

Google those, I explain both in my blog for free.



It's a bit too smooth for my taste, but the technique is the same.
X

Do you cover IHP in your DVD Natalia? Just think it's sometimes easier if you have a working visual to go off of.

Sep 04 13 06:30 pm  Link  Quote 
Clothing Designer
GRMACK
Posts: 1,932
Bakersfield, California, US


Alena_retouch wrote:
Thank you very much. I’m very pleased that you appreciate my work. I use my own methods which I’ve acquired and improved during many years of practice. Certainly it’s Dodge&Burn (long and persistent).
As for the texture, I don't blur it, on the contrary I prefer to strengthen the sharpness. I improve the skin tone depending on the complexity of the defects.
As for the first example, here I used frequency decomposition, namely a correcting layer for the skin tone (not for the texture).

Very nice work Alena.  I especially found this one in your port a very good retouch and representation of your work!

http://photos.modelmayhem.com/photos/121028/10/508d68e1a1879_m.jpg

Quick question:  "What operating system platform are you working in?  Windows or Apple?"  Just curious on your skintone colorspace as I'm guessing Windows?

Sep 04 13 07:21 pm  Link  Quote 
Retoucher
Natalia_Taffarel
Posts: 7,665
Buenos Aires, Buenos Aires, Argentina


Stolen Fate Design wrote:

Do you cover IHP in your DVD Natalia? Just think it's sometimes easier if you have a working visual to go off of.

Check out the free webinar I did for xrite

x

Sep 05 13 06:24 pm  Link  Quote 
Retoucher
Retouch007
Posts: 403
East Newark, New Jersey, US


delete
Sep 05 13 07:16 pm  Link  Quote 
Digital Artist
umutyildiz0
Posts: 68
Ankara, Ankara, Turkey


Alena_retouch wrote:
Thank you very much. I’m very pleased that you appreciate my work. I use my own methods which I’ve acquired and improved during many years of practice. Certainly it’s Dodge&Burn (long and persistent).
As for the texture, I don't blur it, on the contrary I prefer to strengthen the sharpness. I improve the skin tone depending on the complexity of the defects.
As for the first example, here I used frequency decomposition, namely a correcting layer for the skin tone (not for the texture).
http://s5.uploads.ru/XjOVL.jpg
In the second example it is enough to use only D&B.
Here are the previews to the given examples. smile
http://s4.uploads.ru/GJYnq.gif
http://s5.uploads.ru/8Unhf.gif

how do this setup light?what did you use?

Sep 06 13 02:34 am  Link  Quote 
Retoucher
GK Retouching
Posts: 367
Denver, Colorado, US


Natalia_Taffarel wrote:

Check out the free webinar I did for xrite

x

Thank you. Here's a link for anyone else looking: http://vimeo.com/68360962

Sep 06 13 02:41 am  Link  Quote 
Retoucher
Alena_retouch
Posts: 66
Yekaterinburg, Sverdlovsk, Russia


GRMACK wrote:

Very nice work Alena.  I especially found this one in your port a very good retouch and representation of your work!

http://photos.modelmayhem.com/photos/121028/10/508d68e1a1879_m.jpg

Quick question:  "What operating system platform are you working in?  Windows or Apple?"  Just curious on your skintone colorspace as I'm guessing Windows?

Windows 7)

Sep 06 13 11:34 am  Link  Quote 
Retoucher
Alena_retouch
Posts: 66
Yekaterinburg, Sverdlovsk, Russia


umutyildiz0 wrote:

how do this setup light?what did you use?

Dodge&Burn

Sep 06 13 11:38 am  Link  Quote 
Clothing Designer
GRMACK
Posts: 1,932
Bakersfield, California, US


Alena_retouch wrote:
Windows 7

Thanks for the verification.  I was just curious as I thought it was Windows you were using as the tonality looks very clean on my end.

I'm seeing a lot of dark gold/yellow odd tans with bizarre shadow banding out of the Apples of late which is disturbing and I don't know if or why Apple has been messing with it so much of late with OS10+.  Probably more interested in their pads and phones vs. their computers.  Even Nikon defaults to some "Nikon Adobe 4.0.0.1" colorspace over Adobe RGB 1998 out of their newer cameras (Some red channel control I think.).

uh oh, I feel a rant coming on...

Wish all these people would put their heads together and standardize this color mess.  Even x-rite had me switch back to an ICC Version 2 from their default of V4 for profiling with their "i1 Photo Pro 2" on my computer as some software/browsers/pads don't like version 4.  I have 5 computers and even my Windows 8-64 one will with its default OEM Photo Viewer pop up an odd color (greenish) image if it is in V4 over V2 in whatever profile space used to make it.  Some browser viewers look fine with V4 on it.  I would think it being newest would run V4 but it isn't.  Another may make it magenta or reddish.  Even Corel PSP X6 will do some very odd colorations at times and save them into something that PS CS6 doesn't see the same way.

Quite maddening actually, and worse for printers as my local lab says they are getting tossed everything and seems to be getting worse rather than better with digital.   Now it's "This image made with this OS, this version and in 32 or 64 bit, and that Colorspace, made in sRGB V2 or was it V4?  Out of an 8-bit or 12-bit GPU video card, and what camera and its colorspace and bitrate too?"

There's just too much digital stuff getting fed into a small funnel to make it look good in their lab.  So they use a generic small gamut boot and hope it all fits into it.  Stuff film processing didn't have to deal with.  Film was right or wrong.  Now its a Hodge-podge.  Worse if their printers read EXIF data and it was stripped from the image so it's sent to "Best shot."

No wonder 10 labs send back 10 different looking prints off the same image -  other than what eyeballs were on shift that day.  What standard?  I shouldn't need a print-tuning software (e.g. Qimage Ultimate) running ahead of the print drivers to address minor details - or retouch the retoucher's work.

/rant

Sep 07 13 09:28 am  Link  Quote 
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