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Best way to remove eye bags from behind a veil?
Hi all - Does anyone have advice for removing or softening the bags under the subject's eyes in this pic? I am having trouble working around the veil. Should I clone it out, work on the face then put the veil back via a lot of precision masking or is there a magic trick someone can share? Thanks in advance! Dave Aug 28 14 05:11 pm Link dodge and burn with the native tools right on the layer, try that. Aug 28 14 05:16 pm Link Retouch07 wrote: Even better yet... dodge and burn on an empty layer filled with 50% gray set to softlight blending mode. That way if you go too far then you can dial back the move. If there's any discoloration then just mask the area and use a curve adjustment layer to fix the problem. Aug 28 14 06:33 pm Link D A N wrote: not better sir just different and they both work so give both a go. But you can take a look at my images and see that my images don't look i ran a filter and kept the reality of the skin. So just jumping the original layer and d&b right on there low opacity you can mask out and bring back if needed and if you have any color issues you can use a color brush at low opacity and paint color in. Aug 28 14 06:57 pm Link Thank you both for the replies. I do not retouch nearly as well as you, plus I'm colorblind, but here is my attempt using your suggestions. Aug 28 14 08:14 pm Link Retouch07 wrote: With the difference that one is destructive and the other one is a non-destructive approach. It's a matter of workflow and best practices, if you dodge and burn in the original layer you can't go back or change your mind, your pixels are already altered. Retouch07 wrote: Woah there fellow retoucher!! I haven't said anything at all about your work or anything like that, don't take it so personal. It is not. Retouch07 wrote: By jumping you mean a *copy* of the original layer, right? because if you are working on the original background layer then there's no way to mask anything out and bring back Retouch07 wrote: Now that's blurring. Any painting you do with color over texture you'll be effectively blurring whatever is under. If I was to give that advice then that's done on an empty layer set to color blending mode. Aug 28 14 09:25 pm Link David S April wrote: Good job, you're getting there! I like that you're preserving the shape there. Aug 28 14 09:29 pm Link Retouch07 wrote: I work this way, too. Makes things much more simple. I think it's funny when people take offense to this workflow though; if I'm retouching on a jumped layer (from the layer that was liquified, in case you're wondering), then I can always go back if need be. Sure, it might not fit the description of 'non-destructive', but to that I say, at some point you have to commit. It's really not a problem if you know what you're doing. Aug 29 14 07:49 am Link Heck you could even create a mask for the veil with channels and calculations. Then you can just focus on the skin. Aug 29 14 05:33 pm Link the reason that people prefer using %50 grey or 2 curves layers is because if you go to far and want to dial it back you would have to mask your duplicated layer. Sure fine good. But now if you wanted to paint a new shadow or highlight you can't because the layer is masked out so you have to make a new stamped layer. By that mean if you need to change any of the other adjustments your out of luck. And My file sizes are big enough as it is, I don't need that. I prefer to preform local dodge and burn in one group then global dodging and burning in another. So I can adjust them separately. You cannot do that with a stamped layer. I mean you can but you can't go back. I work with brands/ art directors/photographers that CONSTANTLY change their minds. I'm not committing to anything! And what if they don't like the liquefying you have done? What then? This may not apply to photographers retouching their own photos or even some fashion or lifestyle stuff. It may not be technically better but it is smarter. Aug 29 14 06:03 pm Link No Dan, it seems your paranoid. I asked him to look at my images so he can get an idea how it should look, it's not about you. But yes, you can d&b right on the layer and if you mess up you have the original right underneath and can bring back you NEVER touch the base layer. Also, you not blurring if the brush is on color mode but you knew that already, right?? so silly. Also, it seems you don't understand we all have different workflows. Here's one scenario jump the layer get rid of the stuff that has to go. Then you can clone/heal on that layer then jump that one and d&b on the next like that you can go back to the cloned on and it if your able to retouch like that you can pick up lots of speed and give solid pro work. When your at a good spot you can merge it all into one retouch layer right above the original. Aug 29 14 06:04 pm Link Beth Furumasu wrote: here is another scenario Aug 29 14 06:09 pm Link I do work in the industry. Not just the fashion retouching industry. Possibly contracting with happy finish here in Portland. I can tell you it didn't ring true. And that your view of retouching seems very narrow. Aug 29 14 06:18 pm Link Beth Furumasu wrote: haha, i said it's all good and that's narrow?? duh! I just gave you structure sweety. When you settle down at an official studio then get back to me. Aug 29 14 06:32 pm Link I've delivered files to clients with over 139 different layers, grouped, named, color coded anything can be changed at the drop of a hat. I'm good thanks. You can achieve the same thing with different tools for sure, that not my point though. Aug 29 14 06:39 pm Link David S April wrote: oh, i don't know much about being colorblind. But please correct me if I am wrong but you can see color at all or just certain colors? even though you can make the image gray scale and see that you made the eye bags look puffy. I would make the light more even, take the bright spots under the eye down so the eye bags fall back into her face. Aug 29 14 06:41 pm Link Retouch07 wrote: You sound like a piece of work. Aug 29 14 10:28 pm Link OP dodge and burn on a 50% grey layer or with two curves adjustment layers if you want to do it non destructively and want to have more control over the finish product. For example if you change your mind or went to far you can always go back and fix without ruining the rest of your work. Aug 29 14 10:30 pm Link A-M-P wrote: huh? All I offered was a alternative and your port is terrible by the way, very plasticy skin. Not to mention nobody was talking to you. Aug 30 14 04:59 am Link Retouch07 wrote: Says the guy with no website and only 4 photos and all from MM. Retouch07 wrote: Oh and it is a public forum I can reply to whomever I want. Might want to figure out how forums work before playing in them. Aug 30 14 07:49 am Link Oh come on people if your going to bicker over who is professional or not do it in private messages not on this thread. You have all offered good advice and obviously work in different ways but no need for arguments here. David S April - Well done in taking on board the advice given your reworking is a great improvement on the original you posted it could be refined further to reduce the puffiness by taking down the highlights and mid highs with a little more time as already advised. If you get image fatigue leave it for a bit or even a day or two and come back with fresh eyes. Keep up the good work, best of luck for the future. Aug 30 14 08:23 am Link A-M-P wrote: Your still talking!!! mind your business. Lay off the coffee and gaussian blur please : ) Aug 30 14 08:27 am Link Lightweavers wrote: You are so right and thank you for that. Aug 30 14 08:34 am Link 07 stfu OP, you can try selecting the veil and masking or better yet putting it on its own layer... Might be worth it in case you want to do something selective, like drop shadow or something then just work on the bags normally Aug 30 14 08:45 am Link And how to select it.... I have no idea, pen tool would take a weekend Aug 30 14 08:47 am Link BillyVegas wrote: Billy stfu and a special smd to you too. You can send me message too. Aug 30 14 08:56 am Link here for you non believers there are other ways to do this. Just d&b and brush on color mode, no masking masking necessary. Takes only a few minutes this way if you want to go perfect it or go further you can. Aug 30 14 09:02 am Link Moderator Warning!
Folks, its a holiday weekend here in the US. Don't make me throw all of you in the brig. The jailers will get pissed at me for all the extra work. Besides I know they are not going to be serving hamburgers and brats. Just cold gruel. You don't want to be there. Aug 30 14 09:13 am Link I would just like to say I have not broken any form rules or felt any need to be condescending towards another poster. I only backed up my own opinions and suggested that someone only knew how to perform one type of retouching given their own remarks on this post. Aug 30 14 02:58 pm Link Retouch07 wrote: No, you're wrong. You quoted me and gave this reply, which clearly shows that you're talking to me, not him. Retouch07 wrote: Honestly I think you're just a troll and I'll just treat you like such. Retouch07 wrote: Who told you that? Stop being so condescending and either way, layer on color or brush on color you're blurring pixels by painting over them. Simple as that. Aug 30 14 03:21 pm Link D A N wrote: No sir, i never I was just explaining. I see what your saying but I wasn't communicating properly, my apologies. But you were being the troll when you said "Even better yet..." that isn't trollish? Aug 30 14 03:31 pm Link Aug 30 14 03:46 pm Link Retouch07 wrote: https://www.modelmayhem.com/portfolio/pic/36805872 You didn't paste his credits. I realise you view it as just helping but it is standard to post the photographer's credits when putting his work in your portfolio. Aug 30 14 03:54 pm Link My apologies for starting my post with that phrase. I never meant it like that. I know what you're saying about the color mode. I have tried it before and it works fine, if it's a minor tweaking. I don't like it though because if you keep going over and over and over again you'll see how the stroke builds and the texture gets softer. Just for that reason I know that it blurs the texture because it removes micro contrasts that the skin has. Aug 30 14 03:59 pm Link LA StarShooter wrote: Thanks for that but I'm going to take it down soon I didn't retouch that file all the way and don't want to take any credit for something I didn't do. but I will add the photographers name to avoid any problems. We are all just trying to learn and get a little better each time. Aug 30 14 04:42 pm Link D A N wrote: Its cool Dan, things come off the wrong way just like mine did. Aug 30 14 04:50 pm Link I appreciate the help and advice from everyone. No need for the flame war this turned into, kids. It's just photography and photo editing. There's more than 1 way to do it and we all benefit from different perspectives. Aug 31 14 10:33 pm Link |