C Paradinha PhotographyPhotographer Male Seattle, Washington, US
Bremerton, Washington, US Carlos Paradinha Photography
Mayhem # 590355
***NOTE: Please read before sending me a "Friend Request": I am flattered by the requests. But please ... first send a note, leave a tag or comment so I know you're actually interested in my work and not just collecting friends... this is not MySpace. Unsolicited friend requests not supported by initial contact will be deleted without a response.
© All images by Carlos Paradinha aka Carlos Paradinha Photography are protected by Copyright. No images may be used, edited, reproduced, transferred, published nor distributed in any form or by any means without prior written consent.
Based out of Seattle, WA and enjoying it. Aligned with a graphic arts company also based out of Seattle, Abyssal, Inc. We're generating images found on the 'net under such names as Sony Entertainment Online and DC Comics as well as a few others.
I'm looking forward to meeting and working with those who wish to meet and work with me. We always have upcoming projects and we'll be contacting those who we see best fit the look we seek - usually those with a dynamic personality who aren't afraid of or intimidated by pushing outside of the 'classic pursed lip' pose.
If you feel you can help us, drop me a line here or through the other contact points I have listed here.
Peace and love to you all -
- Calendar Shoot - TBA
I've been a 'photographer' for quite a few years now - I was mostly into landscapes and architectural design shots.
I fell in love with the portrait and human element of photography not too long ago and would like very much to develop that aspect of the field for myself.
I'm looking at building a diverse portfolio so TFCD gigs would be great. I have a partner who is a concept artist and graphic designer and has worked with major gaming companies all over the world - I assist him in taking shots of people for those projects he may have in the works.
Action, costumed, superhero, malevolent, benevolent, dramatic, semi-nude, artistic, classic and then some are all part of the mix.
I'll do my best to post what may be coming up and what model types may be needed... Until then, and through it all I still have my own styles to explore and would love to make the acquaintence of willing and patient people who will assist me in my endeavors.
Catalyst Game Labs
Dire Wolf Digital
Nexus Games International
Other Worlds Games
Sony Entertainment Online
Wizards of the Coast