I'm a digital photographer. I specialize in fantasy photos- making people into fantastic creatures like angels, fairies, and mermaids... etc. I have a real knack for making fantasy look like reality. I also enjoy doing shots reminiscent of 1940s pinups, glamour and gothic style. I love working with models with tattoos/piercings and other unique styles/looks, variety is always good. So long as it's a creative project you have in mind, I can probably get behind it. It's a hobby of mine that I'm turning into a career. I've been known to do a few gigs for free but only if I think it will look good in my portfolio and only after giving priority to paid gigs. So if you want some cool pics, set up a shoot with me ASAP! I have a background in special effects makeup, theatre and digital media design.
For more examples of my work, check out my new website (link above) and I have a Facebook you can contact me at (search for Devin Lael Hartley) or you can email me at firstname.lastname@example.org
8/9/2011- Uploaded another Goddess piece. Check it out! Comments are greatly appreciated!
7/27/2011- I finally found the time and got schedules to coordinate to do my first Goddess piece. Hopefully I'll have the time to do a few more soon. I had a wonderful response to my God/Goddess casting call, and plan to reach out to a few of those people as my schedule allows. I can't wait to get more accomplished.
5/8/2011- Just put up a casting call for my God and Goddess project.
4/29/2010- I just moved to Fishers a few months ago and I'm looking to start some new TFCD projects. I need some male models for satyrs, centaurs, minotaurs and such. I'm looking for more females to be fairies for a calendar idea I've been working on for what seems like forever, I need at least another 6 models for that, preferably more variety in ethnicity (asian, black, hispanic, native american, etc). I'm playing with ghost, mermaid, and Greek God/Goddess ideas (possibly implied nudity for both men and women, nothing too exposing though). I'm also starting to dabble in 3D images, so I'd like to possibly apply some of these ideas into 3D projects.