I would like to share with you my last work which is the photomanipulation with self-made 3d elements. The main theme for the work is "Tomb Raider" series.
Software used: 3D Studio Max, Vray, ZBrush, Photoshop, Quixel nDo2, Quixel dDo Beta, xNormal
The only thing I could see as needing critiqued for looking off is from the stock image used, the way the gun is being held.
I like the work you did in merging the 3D elements with the stock image it is very well done, without knowing what was used and seeing the piece I don't think a lot of people would be able to pick out what is rendered and what is from the photo stock.
And about lighting and shadows. I didn't use any 3d character model from poser or daz studio so I had to paint the character's shadows by hand on the Vray's passes I rendered.
The light in the scene is 2 Vray lights (planes). Now I think I should have used one Vray sun (for more direct shadows) and second VrayLight (plane).
Hope that in the next photomanipulation project the integration between photo and 3d be better - but I'm still happy with the effect I got
Joe Diamond
Posts: 219
Bucharest, Bucharest, Romania
Manipulation can be done by anyone but i must congrate you for the incredible texturing. Your objects look real not plastic and this is the most difficult. Good job.